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blender 2.4 vs. 2.5: Round 1

by bassam on Nov.09, 2009, under blender

I mentioned we were contemplating a switch to 2.5 ( we are experimentally using 2.5 right now with minor ‘dips’ back in 2.49) in a previous post. We thought it would be fun to show some of our ‘versus’ tests until we stick with one or the other. First up: Bump mapping. We used the exact same .blend file in both versions, no cheating.

The .blend is here

8 comments for this entry:
  1. ccherrett
    ccherrett

    it is hands down on that test.

    2.5: 1
    2.49: 0

  2. Reyn
    Reyn

    Oh wow! That is indeed a HUGE difference! Thanks for letting us know, bassam.

    -Reyn

  3. Brandon Phoenix
    Brandon Phoenix

    Wow, that looks absolutely gorgeous. Is this exclusive to bump, or does it carry to normal as well?

    Brandon

  4. Gen X
    Gen X

    Guauu! impresinante
    wow! Impressive

  5. bartje
    bartje

    I can’t wait for the 2.5 either, seeing this :-)

  6. Jean-Sébastien Guillemette
    Jean-Sébastien Guillemette

    Finally blender render bump map in the good way!

  7. bassam
    bassam

    Indeed! big thanks (I think) go to eeshlo, for implementing it.

  8. bassam
    bassam

    Brandon: good question! will have to test this )
    but I suspect the answer is ‘yes’ since the procedurals might be doing normal mapping anyway? not sure on this. We just used basic blender clouds.

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